The goal of this program is to improve use of gamification for medical education. After hearing and assimilating this program, the clinician will be better able to: 1. Incorporate elements of games into medical education to improve learning outcomes. 2. Identify limitations of gamification for medical education.
- Provider:Lippincott Continuing Medical Education Institute, Inc.
- Activity Link: https://www.audio-digest.org/Specialties/Emergency-Medicine
- Start Date: 2024-08-28 05:00:00
- End Date: 2024-08-28 05:00:00
- Credit Details: AMA PRA Category 1 Credit™️: 0.75 hours
- Commercial Support: No
- Activity Type: Enduring Material
- CME Finder Type: Online Learning
- Fee to Participate: Yes
- Measured Outcome: Learner Competence, Learner Knowledge, Learner Performance
- Provider Ship: Jointly Provided
- Registration: Open to all
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